![]() ![]() And the day/night system is neat in concept but can be a bit annoying. well I've heard the visuals described as being Oblivion-esque, which is pretty accurate and not necessarily a bad thing (I'm actually one of those weird people who love Oblivion visuals), but just feels like a weird fit to me. It's not particularly faithful to the original look, but it's still somewhat clunky to play (neither control scheme feels very natural, even if you're coming directly off playing classic node-based point and clicks) and a bit shaky on the graphical side, with some odd performance hitches and a style that's very. RM:M is still Myst, so it's still great, but I've always felt like it was in a very awkward "neither hot nor cold" spot that makes it probably my least favorite version of the classic game. Originally posted by DuskDev:Guess I'll go to against the grain here and suggest the new remake before realMyst Masterpiece. Just wanted to share a different take on things in case you're still on the fence or in case anyone else is reading this thread trying to make a decision. RM:M kind of doesn't do either for me.Īgain though, ymmv and if RM:M ends up being exactly what you're looking for in a modernized Myst, I certainly won't argue against that cause like I said, all Myst is good Myst and we're lucky to have so many different options for experiencing and re-experiencing it. And, btw, it's genuinely pretty magical to be able to wander around Myst island in VR, if you happen to have a headset. If you want a version that's meant to FEEL like Myst did when you were a kid, the newest remake does a decent albeit not perfect job, and the puzzle randomization does a surprising amount to help make the experience fresh again. I mean, it's just straight up the original game, just with higher color depth. If you want to experience exactly what you played as a child, Myst Masterpiece Edition was updated in the last year or so with ScummVM so it will likely run on your system, and. But I think it depends on what your goal is. I still boot it up every once in awhile just to have another alternative version of the world I love, and I know a lot of people swear but it. With RM:M I always struggle to not just see a kind of wobbly 2014 Unity approximation of the original.Īll Myst is good Myst so you aren't going to go WRONG with RM:M per se. The new one isn't perfect and there are some things I don't like, especially when it comes to the general brightening of areas that were moody in the original game, but overall I felt like the spirit of the original was maintained even with the many little changes to aesthetics and puzzles. The newest remake certainly changes things from the original as well (arguably more since it retouches most of the puzzles with VR in mind, although it ditches the day/night cycle) but for me this is actually a plus since it does enough to distance itself and feel like something you can enjoy as a re-imagining. ![]() Guess I'll go to against the grain here and suggest the new remake before realMyst Masterpiece. ![]()
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