![]() Unlike Hand Cannons which gain equal range for their min and max range per stat pulse rifles gain a little less. I suppose bungie thought that Pulse Rifle were not affected enough by their Range stat because they made it able adjust their max range - in case you didn't know max range is typically not impacted by the Range stat, exceptions to this rule are Hand Cannons and Sidearms. Pulse Rifles Like Sidearms were totally reworked. Which was quite good, meaning many Scout Rifles (like Black Scorpion) got a small range improvement. Now Scout Rifles all have the same basic range attributes as High-Impact Frame Scouts had previously. Now we are back to how it was in Destiny 1 all weapons of a class have the same basic range attributes. This meant Energy weapons actually just simply were better at range compared to their kientic counterparts. In Destiny 2 Scout, Auto, and Pulse Rifle had different range attributes depending if they were Kinetic or Energy as well High-Impact Frame could increase range. If you have Ricochet Rounds and Rangefinder (and a fair Range stat) on a The Last Dance you can be affective out to 30m! The higher VPP also means that weapons with a high base Range stat like Smuggler's Word benefit significantly. I too have been having a great time with sidearms myself. If you were wondering why some people have been loving Sidearms this is definitely a significant part. Max Range + ~2.5 meters (Max range varied from 20.5-22.2m and now varies from 23.2-24.8m) Min Range + ~2 meters (Min range varied from 10-11.5m and now varies from 12-13.8m) VPP Increased to 0.055 for Hip-Fire and 0.066 ADS (was 0.03 and 0.038) What do you think?įor Forsaken these weapons got a total rework.īase Zoom Factor reduced to 1.2x (from 1.25x) They likely need a body damage increase to be able to compete, especially once you see how sidearms have been changed. I honestly don't think this will allow these weapons to become competitive. Max Range + ~2 meters (Max range was 22.5m and now is 24.5m) Min Range + ~0.8 meters (Min range varied from 8.8-12m and now varies from 9.4-12.8m) VPP of 0.5 would give 0.5 meters of range for every point of Range increased. VPP: Value per Point, this is the measure I use for the effectiveness of the Range stat. Max Range: Distance damage has reached it's lowest, it stops fall-off Min Range: Distance damage starts to fall-off In this post I talk about what changed starting with SMGs and how I feel about things now. While doing this I managed to test SMGs before and after they changed with 2.1.0. Over the last week I've been working to update my Range Spreadsheet to my surprise I found a lot had changed that bungie didn't tell us about. Weapon Roll Megathread Gameplay Critique Megathread Basic Questions Megathread Achievement Megathread It's okay to share how you achieved some accomplishment - advice is good! - but make sure your post has more substance than boasting. No posts about your most recent achievements. Banned: matchmaking, loot, monitors, lag, and controllersĮverything already got said the first hundred times we had these threads. The game is the game, play it and talk about it in a constructive manner. Feel free to argue, but don't be rude if you disagree. At least two paragraphs! Don't be a jerkĪll levels welcome. you already have some idea what you did well, what you did poorly, and where you'd like to improve. We can review your gameplay, but please follow these guidelines to get good feedback:Ĭhoose a good video - a complete match, unedited, against decent opponents, where you played well ![]() No raw gameplay is allowed, except in the context of gameplay reviews (see below). Write at least two full paragraphs! We should be able to discuss your video without watching it. Video guides must have narration and a detailed description. ![]() League, tournament, and coaching posts must be approved first! Please message the mods for approval! No clips, montages, or raw gameplay This includes sherpas, clan recruitment, and "how do I find a Trials/sweaty/fireteam group?" Or check out /r/sharditkeepit! No LFG or meta-LFG It's overpowered/broken! Learn to counter it.īut "is my roll good?" Go play with it and decide for yourself. You don't have to be positive, you don't have to like it. In-depth, high-content guides about specific guns, perks, and techniques are okay.ĭetailed, specific questions are fine as well.īut "is X gun good?" Go play with it and decide for yourself. Make high-content contributionsĮven if you are just asking a question, you should be prepared to write at least two paragraphs. ![]() If your post is a duplicate of a recent post, it will be removed. Low-effort, duplicate questions will be removed and redirected there. PC posts Console posts Read the FAQ and search first ![]()
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